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-rw-r--r--Tools/AnvilStats/ImageComposingCallback.h74
1 files changed, 35 insertions, 39 deletions
diff --git a/Tools/AnvilStats/ImageComposingCallback.h b/Tools/AnvilStats/ImageComposingCallback.h
index 2936361d6..916e61d92 100644
--- a/Tools/AnvilStats/ImageComposingCallback.h
+++ b/Tools/AnvilStats/ImageComposingCallback.h
@@ -32,74 +32,70 @@ public:
IMAGE_HEIGHT = 32 * 16,
PIXEL_COUNT = IMAGE_WIDTH * IMAGE_HEIGHT, ///< Total pixel count of the image data
} ;
-
+
cImageComposingCallback(const AString & a_FileNamePrefix);
virtual ~cImageComposingCallback();
// cCallback overrides:
virtual bool OnNewRegion(int a_RegionX, int a_RegionZ) override;
virtual void OnRegionFinished(int a_RegionX, int a_RegionZ) override;
-
+
// New introduced overridable functions:
-
- /// Called when a file is about to be saved, to generate the filename
+
+ /** Called when a file is about to be saved, to generate the filename */
virtual AString GetFileName(int a_RegionX, int a_RegionZ);
-
- /// Called before the file is saved
+
+ /** Called before the file is saved */
virtual void OnBeforeImageSaved(int a_RegionX, int a_RegionZ, const AString & a_FileName) {}
-
- /// Called after the image is saved to a file
+
+ /** Called after the image is saved to a file */
virtual void OnAfterImageSaved(int a_RegionX, int a_RegionZ, const AString & a_FileName) {}
-
- /// Called when a new region is beginning, to erase the image data
+
+ /** Called when a new region is beginning, to erase the image data */
virtual void OnEraseImage(void);
-
+
// Functions for manipulating the image:
-
- /// Erases the entire image with the specified color
+
+ /** Erases the entire image with the specified color */
void EraseImage(int a_Color);
-
- /// Erases the specified chunk's portion of the image with the specified color. Note that chunk coords are relative to the current region
+
+ /** Erases the specified chunk's portion of the image with the specified color. Note that chunk coords are relative to the current region */
void EraseChunk(int a_Color, int a_RelChunkX, int a_RelChunkZ);
-
- /// Returns the current region X coord
+
+ /** Returns the current region X coord */
int GetCurrentRegionX(void) const { return m_CurrentRegionX; }
-
- /// Returns the current region Z coord
+
+ /** Returns the current region Z coord */
int GetCurrentRegionZ(void) const { return m_CurrentRegionZ; }
-
- /// Sets the pixel at the specified UV coords to the specified color
+
+ /** Sets the pixel at the specified UV coords to the specified color */
void SetPixel(int a_RelU, int a_RelV, int a_Color);
-
- /// Returns the color of the pixel at the specified UV coords; -1 if outside
+
+ /** Returns the color of the pixel at the specified UV coords; -1 if outside */
int GetPixel(int a_RelU, int a_RelV);
-
- /// Sets a row of pixels. a_Pixels is expected to be a_CountU pixels wide. a_RelUStart + a_CountU is assumed less than image width
+
+ /** Sets a row of pixels. a_Pixels is expected to be a_CountU pixels wide. a_RelUStart + a_CountU is assumed less than image width */
void SetPixelURow(int a_RelUStart, int a_RelV, int a_CountU, int * a_Pixels);
-
+
/** "Shades" the given color based on the shade amount given
Shade amount 0 .. 63 shades the color from black to a_Color.
Shade amount 64 .. 127 shades the color from a_Color to white.
All other shade amounts have undefined results.
*/
static int ShadeColor(int a_Color, int a_Shade);
-
- /// Mixes the two colors in the specified ratio; a_Ratio is between 0 and 256, 0 returning a_Src
+
+ /** Mixes the two colors in the specified ratio; a_Ratio is between 0 and 256, 0 returning a_Src */
static int MixColor(int a_Src, int a_Dest, int a_Ratio);
-
+
protected:
- /// Prefix for the filenames, when generated by the default GetFileName() function
+ /** Prefix for the filenames, when generated by the default GetFileName() function */
AString m_FileNamePrefix;
-
- /// Coords of the currently processed region
+
+ /** Coords of the currently processed region */
int m_CurrentRegionX, m_CurrentRegionZ;
-
- /// Raw image data; 1 MiB worth of data, therefore unsuitable for stack allocation. [u + IMAGE_WIDTH * v]
+
+ /** Raw image data; 1 MiB worth of data, therefore unsuitable for stack allocation. [u + IMAGE_WIDTH * v] */
int * m_ImageData;
-
+
void SaveImage(const AString & a_FileName);
} ;
-
-
-
-